Felix & Paul Studios

Technical Artist, Senior Technical Artist
Studio website

Felix & Paul Studios was a Montréal-based immersive entertainment studio founded by Félix Lajeunesse, Paul Raphaël and Stéphane Rituit. The studio's virtual reality work won Primetime Emmy Awards for The People's House, filmed inside the White House with Barack and Michelle Obama, and Space Explorers: The ISS Experience, filmed aboard the International Space Station, before it turned to large-scale location-based experiences.

I worked at Felix & Paul Studios from January 2024 to August 2026, first as a Technical Artist and, from 2025, as a Senior Technical Artist.

Role

My work centred on real-time visual development in Unreal Engine: materials and shaders, Niagara particle systems and simulations, asset integration, and profiling and optimization for virtual reality.

Tools

Unreal Engine (including Niagara), Maya, Photoshop

Interstellar Arc

Interstellar Arc was a 60-minute, free-roaming virtual reality experience at AREA15 in Las Vegas, written and directed by Félix Lajeunesse and Paul Raphaël. Groups of guests travelled aboard a vast starship bound for Arcadia, an exoplanet 11 light-years from Earth, waking from cryogenic sleep 262 years into the voyage as the ship neared its destination.

Guests walked freely through a 20,000-square-foot custom-built venue wearing Meta Quest 3S headsets. A physical set with railings matched to the virtual ship worked together with redirected walking to make the starship feel far larger than the room that contained it. The experience was built in Unreal Engine, with groups departing every 15 minutes.

Awards

2026
Auggie Award, Best Location-Based Entertainment, AWE USA
2025
blooloop Innovation Awards, Storytelling (second place)

Exhibitions

2025
AREA15, Las Vegas, NV (October 2025 – August 2026)

Selected credits

Created and produced by
Felix & Paul Studios
Written and directed by
Félix Lajeunesse, Paul Raphaël
Executive producers
Stéphane Rituit, Félix Lajeunesse, Paul Raphaël, Vincent Hamel
Producer
Katarina Soukup
Technical producer
Pierre Blaizeau
Head of experience, Unreal Engine architect
Alex Quevillon
Technical artist lead
Alexis Morin
Senior technical artists
Evan Montpellier, Eric Kaplin
Technical artists
Elysha Poirier, Francis Goulet
Original music
Frédéric Bégin
Full credits